This was made for an art challenge in The Weapon Room Discord server, It was fun to work on this and discuss the different methods and approaches everyone was taking to get the results on the server. I used a booleans-heavy route and Textured in metal-rough.
Huge thanks to Dan Kenton for the feedback on textures and renders https://www.artstation.com/daniel-kenton
Also thanks to Igor Antonov for inspiration/tips on renders and the lens shader, who is also the winner of this challenge https://www.artstation.com/iantonov
The Weapon Room Discord https://discord.com/servers/the-weapon-room-1013519075537858661
The final model is 15,809 tris including some duplicated parts, with one 2k texture and one 512 texture for the Lens